Goferman's Fragments project features experiments in Photoshop
Aleksei Goferman is a Ukranian digital artist based in Munich, Germany. Currently working as an interaction designer with a focus on UI and UX director, Goferman is an active member of various art collectives where he acts out his passion for digital art. His portfolio is full of inspiring imagery, which showcases his talents in logo creation, web and graphic design.
Aleksei Goferman also known as VISIO is an multidisciplinary artist and designer from Munich, Germany. Currently working as an interaction designer with a focus on UI / UX. In addition, he has many years of experience in digital art and high-end retouching.
His creations are published in books as well as in Several magazines like Advanced Photoshop or Digital Arts.His website: visio-art.de
Berlin-based artist, Aiste Stancikaite, combines her love for pencil drawing with digital media. Using software like Photoshop, she transforms her drawings into animations or adds visual interest to still images in other ways.
The portfolio of digital artist Alberton Seveso is awe-inspiring. With multiple pages of stunning digital images, there really is something here for everyone. A master of Photoshop, Seveso has created artwork for brands including Sony, Bacardi and Nikon to name a few.
Illustrator & Digital Photographer Alberto Seveso was born in Milan, he grow up in Sardinia but is now working and living in Bristol (UK) as a freelancer. His passion for graphic art started when he was in a young age and he was really fascinated by the graphic of skate decks and the cover of music CD of metal bands in the early ‘90s. From this passion he started to create his artworks.
He has worked on high profile brands like: Adobe, Nikon, Sony, Technicolor, MTV, Sony Music, Mayr Melnhof, Olmeca Tequila, National Geographic, PlayBoy Magazine, GQ Magazine, ESPN Magazine, Ford, Nature, New Scientist, Penguin Books, Burton Snowboards, Disney, Terry Bicycles, Island Music, Bacardi, Men’s Health, Runner’s World, Triwa, Gaiam, Warner Music, Feevale Universidade and many more.
His work has been featured on various magazines, books and blogs like: Huffington Post, GQ Magazine, Wired, Colossal, Computer Arts, Advanced Photoshop Magazine, La Repubblica, Photoshop Creative, Hi-Fructose, Beautiful Bizarre, Cult of Mac, My Modern Met, Taschen Illustration NOW! Vol.04, Lürzer’s ARCHIVE, Behance Book Super-Modified, Grafuck Vol. 03, and many other.His website: burdu976.com/phs
Erik Johansson is a photographer who depicts surreal imagery. With the camera as his main tool, he strives to capture the impossible. None of the finished photos he creates use computer-generated imagery; they are all a combination of photos he has taken himself. Because it takes a great deal of time to create one photo, he might only complete six to eight finished pieces a year.
Erik Johansson (born 1985) is a photographer and visual artist from Sweden based in Prague, Czech Republic. His work can be described as surreal world created by combining different photographs. Erik works on both personal and commissioned projects with clients all around the world. In contrast to traditional photography he doesn't capture moments, he captures ideas with the help of his camera and imagination. The goal is to make it look as realistic as possible even if the scene itself contains impossible elements. In the end it all comes down to problem solving, finding a way to capture the impossible.
To Erik it's always important with a high level of realism in his work. He want's the viewer to feel like they are part of the scene. Although his work consists of a lot of work in post-production and combining photogaphs he always tries to capture as much as possible in camera. "No one can tell you that it doesn’t look realistic if you actually captured it for real."
Light and perspective are crucial parts when combining images in a realistic way and if some parts are not possible to shoot on location, a similar scene has to be built up in a controlled environment. Having an understanding of both photography and post production is very important to make everything come together seamlessly. Every photograph and part has its purpose.
Erik always do all the post production himself to be in complete control of the end result. The idea, photography and post production are all connected. The final image doesn’t become better than the photographs used to capture it. Just like the photographs don’t become stronger than the idea.
There are no computer generated-, illustrated- or stock photos in Erik's personal work, just complex combinations of his own photographs. It's a long process and he only creates 6-8 new images a year (excluding commissioned work).His website: erikjo.com
Hal Lasko is known as “The Pixel Painter.” On his 85th birthday, he was given a PC loaded with Microsoft Paint. Lasko was a lifelong artist, however, in his older age, his vision began to fail. Creating on the computer allowed him to make art for the rest of his life.
Pixel by Pixel. That’s how Hal Lasko made his masterpieces. Each one, tediously and lovingly crafted on a decades old software program, some taking hundreds of hours to complete.
It’s hard to believe his pieces, that many say resemble classic 8-bit video games, were created on Microsoft Paint. But the program would end up being a saving grace for a lifelong artist who refused to let a major disability stop him from creating and eventually sharing his love of art with the world.
"Grandpa Hal", as he was better known, did all of his work despite challenges that could’ve ended his passion for painting. In his later years, he suffered from wet macular degeneration, an age-related, chronic eye disease which severely limited the center of his field of vision. It was a formidable handicap for anyone, but especially someone who'd made a living off his artist's eye.
Long before age began to take its toll on Lasko, he'd enjoyed a successful career as an artist of a different sort than what he became. He started out as a graphic designer, working in the military during World War II drafting maps and eventually retired from American Greetings in the 1970s.
Throughout it all he would paint at home to satisfy his artistic urges, but the older Lasko got, the harder it became for him to paint.
That all changed for Hal when his family gave him a computer as an 85th birthday present. His new PC came loaded with Microsoft Paint software, a program developed in the 1980’s. In today's “Age of the iPad”, the program is more kitsch than cutting edge, but its easy interface and pixel precision allowed Lasko to journey down a new artistic path with a style many consider “retro cool”.
With help from his grandson Ryan and his friend Josh, Lasko has shared his work and story with the world with the making of “The Pixel Painter”. With over 3 million online views, the documentary became a viral sensation, touching the hearts and “spray paint cans” of art lovers everywhere.
In his last year of life, Hal sold his first piece of artwork, had international gallery showings and was featured in MIcrosoft’s 2013 Super Bowl commercial. He passed away just shy of his 99th birthday in 2014, leaving us with a legacy that passion knows no age, and for Hal, the proof of that is surely in the pixels.
Website about Hal Lasko: hallasko.com
The work by Sara Ludy comes in the form of sculptures, websites, videos, animations, and audio-visual experiences. Her works seek to find the relationship between the virtual and physical world. In some of her most recent work, she explores the world of virtual reality.
Sara Ludy is an American artist working in a wide range of media including video, sound, animation, VR, AR, websites, audiovisual performance, sculpture, painting, photography, and installation. Through an interdisciplinary practice, hybrid forms emerge from the confluence of nature, architecture, abstraction, and the unconscious; reflecting an uncanny presence that questions our relationship to immateriality and space.
Previous exhibitions of Ludy’s work include the Museum of Contemporary Art Chicago, Chicago; Berkeley Art Museum, California; Honor Fraser, Los Angeles; bitforms gallery, New York; Postmasters Gallery, New York; Klaus von Nichtssagend, New York; Interstate Projects, Brooklyn; Eyebeam Center for Art and Technology, New York; Vancouver Art Gallery, Vancouver; Western Front, Vancouver; Künstlerhaus Bethanien, Berlin; Carroll Fletcher, London; Espace Verney-Carron, Lyon; and C-Space, Beijing. Her work has been featured in Modern Painters, The New York Times, The Huffington Post, Art Forum, Art in America, and Cultured Magazine.
Her website: saraludy.com
Interview with her: lvl3official.com/artist-of-the-week-sara-ludy